Every Game is Batman – A look at The Dark Knight's impact on the medium

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An accurate portrayal of Batman was something of an enigma until Rocksteady’s Batman: Arkham Asylum in 2009. Many companies had tried, ranging from Sunsoft and Konami in the ’90s to Ubisoft and EA in the 2000s, but no one really captured the idea of being Batman in any notable manner. Most of those games were 2D side-scrolling beat-’em-ups, and while some turned out to be good, they weren’t so much Batman games as they were games that happened to feature Batman.

Through the years, there have been a few games to nail that Batman-esque feeling, each in their own special way. The most notable one, which debuted shortly after Arkham Asylum, is Assassin’s Creed II. Ubisoft, who worked on the mildly underrated 2001 Bat-game Batman Vengeance, took the stealth assassination action from the original and added a new character with a familiar back story.    More

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